Critical Spaces

Phase I

Critical Spaces DiGiTaLiZeD

In phase I of our work, the focus is on open research. Thus we were able to win experts from the fields of sociology, ethnology, theater studies, who discussed the topic with us. Further discussion rounds are still on the agenda. The findings will be implemented through artistry and object theater with techniques of contemporary circus (supported by the DAKU #takeaction fund).

Phase II

Phase II

Phase II investigates the effects in urban space, in places and non-places, in nature and very real places to further explore the interaction space – performance. (a grant from the Kulturreferat München has been applied for).

Phase III

Critical Spaces DiGiTaLiZeD​

In Phase III, the project will be transferred to the digital space. A three-week intensification phase is planned in order to condense all the areas learned and researched and compress them into a piece. We want to make “critical SpaCeS” a three-dimensional experience by creating a digital space, a digital theater, in which the piece can be experienced by spectators worldwide. The visitors will be given the opportunity to interactively co-determine the surroundings via avatars. There will be variable parameters such as different lighting moods, rooms or sound carpets. These can be freely selected by the visitors. In the center of the digital theater is a pyramid into which the viewers can look, but the artists cannot look out. The audience can walk around the pyramid in the form of avatars and experience the pre-recorded performance from different angles. Access is made possible by a symbolic payment of 1,-€ (application with #takepart).

Phase IV

Phase IV

Phase IV will take place after the pandemic has subsided. Performances in theaters and museums are planned for this. The planned presentation venues in 2022 are Theater HochX, Haus der Kunst in Munich and the Alte Münze in Berlin.

The Phase III project is divided into several project weeks and is planned for the period September to November 2021.

Realization

Reflection, inventory, rehearsals in the scenery

Programming of a digital theater (Coop with CCC)

Marketing & Promotion via Social Media

Filming

360 degree recordings

Creation of AR/VR

team

Production Team

Michael Heiduk

Idea & Concept
  • Instagram

Stefanie Mendoni

Story & Drama

Nicole Popst

Digital Artist

Benno Sawitzki

Communications
  • Website

Artists

Artist Team

Jawad Rajpoot

Cyr Wheel, Urban Dance, Breaking, Acrobatics
  • Website

Julia Ladner

Aerials, Dance, Acrobatics
  • Website

Natalie Bühler

Aerials, Dance, Acrobatics
  • Website

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Upcoming Events

Sep 30, 2019
Joan Moore
Prism Club, Canada
Sep 30, 2019
Joan Moore
Prism Club, Canada
Sep 30, 2019
Joan Moore
Prism Club, Canada
Sep 30, 2019
Joan Moore
Prism Club, Canada

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